Tuesday, 24 July 2012

Here is my latest doodle in a very wip stage: a little girl on a (missing, at the moment) swing.
It' s a test for dynamesh in ZBrush, started from a sphere. 
Some elements are detached from the body, which is a unique mesh and other details are still missing.
Hope you like it even if I' m pretty sure I' ll retake the subject in future.
So, stay tuned!
To swing or not to swing...

Thursday, 12 January 2012

Just a hand, my hand... A good exercise for me in order to improve my observation skills.
Nothing more than a doodle but fun to make.

Do you need a hand?

Monday, 31 October 2011

Halloween time! New creatures from the nightmares but in a cartoonish way this time: a cute flying dragon and a Frankestein's monster that looks a bit confused.
Both were modeled in high polys, then retopologized and textured with normal and diffuse maps for a low poly version. Hope you like them!





Friday, 30 September 2011

Another bust, concept by schell sculpture studio. This time I used mainly sculptris, a 3d software from Pixologic, the same developers of Zbrush, which I used for further sculpt details and rendering too.




Wednesday, 21 September 2011

A bust modelled looking to a concept for the movie Narnia: Prince Caspien, made by schell sculpture studio, where I changed some details. Hope you like it!